DAVE'S PRACTICE TOOLS
Free musician practice tools from SpineSplitter Studio for tempo, pitch, tuning, rhythm, guitar, vocals and production ear training. The essential everyday tools stay first, with focused practice rooms below. Microphone based tools only request access when you choose to start them.
ESSENTIAL TOOLS
The three general tools you are most likely to reach for first: tempo, pitch reference and tuning.
Metronome
40 - 320 BPM, tap tempo, accented beat one and a visual pulse.
Reference Piano
Real acoustic piano tone for vocal warm ups, tuning and pitch reference.
Chromatic Guitar Tuner
Use your device microphone or a direct audio-interface input for guitar, bass, vocals or any single sustained pitch.
PITCH ROOM
Vocal pitch accuracy, fretboard knowledge and guitar hand synchronisation.
Vocal Pitch Trainer
Hear a piano note, sing it back and see how accurately you reach and hold the target pitch.
Fretboard Reflex Trainer
Learn the neck under pressure. Open strings sit before the nut, fret 1 starts the actual fretboard, and the neck can follow 6, 7 or 8-string standard, drop or custom tuning.
Guitar Hand & Finger Sync Trainer
Coordinate fretting fingers and picking hand against the tempo. Desktop: V / C / X / Z are frets 1 - 4 on the low E string while M is the picking hand. Phone: tilt it landscape like a mini guitar, lock the layout, fret with the four fingers and pick with the thumb.
RHYTHM ROOM
Timing accuracy, coordination and hand/foot control.
Timing Trainer
A separate drum practice Tap Pad. It listens to your taps, not your microphone, and measures each hit against the nearest metronome grid point.
Two-Hand Timing Trainer
Train left/right hand accuracy as alternating strokes, doubles or simultaneous hits. Use the pads on screen or the Left and Right Arrow keys.
Input latency note
Bluetooth and other wireless keyboards can add input delay. For the most accurate score, use the touchscreen, a wired keyboard/controller, or compare devices before judging the absolute millisecond result. The trainer compensates for a consistent offset, but wireless jitter can still affect individual hits.
Foot Timing Trainer
Use your device microphone or another audio input to time foot taps against the metronome. Follow the LEFT / RIGHT cue with the correct foot. A normal mono mic can hear when you tap, but it cannot reliably identify which foot made the sound.
How foot detection works
The microphone detects the impact transient, not the identity of your foot. In L - R or R - L mode, you follow the LEFT / RIGHT cue while the mic scores the tap time. The large foot pads can also be tapped on a phone as a test/fallback input while we test locally. Both-feet-together is treated as one combined impact. Soft carpet may need higher sensitivity; hard floors may need lower sensitivity. Microphone practice usually requires HTTPS or localhost browser access.
PRODUCER ROOM
Ear training built around decisions you actually make while producing and mixing.
Frequency Hunt
A hidden EQ boost is added to musical, drum or noise material. Compare the reference and altered sound, then hunt the frequency on a proper logarithmic 20 Hz - 20 kHz scale.
Audio Reaction Trainer
Train the direction of a mix change instead of memorising random button positions. The left and right choices stay spatially consistent across EQ, level, pan and phase.
Loudness Match
Train yourself not to fall for “louder sounds better.” Match B to the perceived loudness of reference A using only output gain.
